mandag 2. mars 2026

"Pokémon" - The Huge Pocket Monster Japanese Anime Franchise Which Became Famous and Took Over the World

Hi folks! Welcome to my My Own Personal Nerdy Disney and Animation Scrutinizing Analysis blog. A blog where I'm analyzing several Disney films, Disney or Animation in general! These entries are just meant to be my analyses. Not reviews or statements. Just fun analyses! Though I'll make some personal remarks now and then, the content of these entries are meant to be depicted objectively. They're made for entertainment purpose only and the pictures/clips are copyright Disney or other companies. 

Make sure to leave a comment if you like this site! And if there's something you think could be improved, please let me know. But in a constructive way, please. And just a note; I'm not a Native English writer, so my incorrect grammar may be notable.

And finally; If you haven't seen the films, beware of spoilers! And the funny lines aren't meant to be nothing than funny. So I hope you won't find them offensive. If so, I apologize

  
For the first time ever I`m going to write about a Japanese animation franchise. And despite how I`ve (somewhat) done before with Toei`s version of The Little Mermaid, it was still linked to Disney`s version. And yes, it`s incredible that it took me so many years before I actually made one. But hey, you know what they`re saying: Better late than never.
 
 
 
 
 
It should`ve been Pokemon`s, since we`re plural ;)

 
 
 
 
I`m coming from The Elephant
Graveyard in The Lion King :)
The World of Anime is such a vast and varied World of many different movies and franchises. And it has a huge fanbase. Most who are fans of animation are normally fans of Japanese animation. And frankly, Anime has also influenced Disney, Pixar and other animated studios during the years. But despite how that fanbase used to be labeled of as a niche fanbase, anime has still gained a massive following throughout the years. But of course some of those properties are more popular than others. But if we`re going to summarize one particular franchise who`s truly managed to become incredibly famous, then it`s Pokémon. Released in February 1996 as games, Pokémon (a short nick for Pocket Monster) is the world's highest-grossing franchise. Grossing more than 100 Billion in merchandise (even surpassing other franchises like Mickey Mouse, Hello Kitty and Star Wars). And is one of the best-selling video game franchises.
They wanted me to look cute,
but they made my eyes too
creepy :)
While it originally didn`t start as a TV series and is perceived as synonymous with the show (which came out the following year), it still became a huge fanbase of it`s own. And has ingrained itself in Pop Culture with it`s elements
and characters. Released on Game Boy, the games became sleeper hits and were followed by manga series, trading card games, before they transitioned to series and films. From 1998 to 2000, Pokémon was exported to the rest of the World, making an global phenomenon called "Pokémania". In the summer of 2016, Pokémon spawned a second craze with Pokémon Go, an reality, mobile game developed by Niantic. The target audience are children from 5 to 12, but it`s also known to appeal to all ages. Pokémon is owned by three companies: Nintendo, Game Freak, and Creatures (who stands for cards, merchandise and spin-off titles). Since 2009, The Pokémon Company International (TPCi), managed the franchise outside Asia. And Pokémon happens to have it`s 30th Anniversary this year. 
 
 
 
 
 
 
 
 



 
 
 
 
 
 
 
The Origins of the Pokémon Game
 
Don`t ask us why we`re White
for this ocassion :)
The Pokémon
 franchise started as role-playing games made by Game
Freak, from a concept Satoshi Tajiri. Tajiri published a doujinshi magazine titled Game Freak. Tajiri started to think of Pokémon while completing Quinty. At the time, magazines about video games didn`t exist in Japan. Tajiri had become a respected game journalist in the industry. And he made the puzzle game Quinty. At the time, Nintendo announced the release of Game Boy, which would change the industry. The cable could transfer things from a cartridge to another. But Pokémon
was inspired from Tajiri`s own memories of catching insects and small species. The capsule part was taken from Ultraseven, a tokusatsu show Tajiri liked as a child. Other influences were gashapon, capsules with toy figures from vending machines, collectible cards, The Final Fantasy Legend (1989) and petting in Japan. Tajiri named his project Capsule Monsters, which GF's staff  shortened to Capumon. But the term Capsule Monsters couldn`t be trademarked, so it was changed to Pocket Monsters. In March 1989, Nintendo and Shigesato Itoi co-founded Ape Inc., a company for outside talent to pitch new games. Ape was housed in the same Kanda-Sudachō building as Nintendo. Tajiri presented his pitch and it was immediately warmly received. The contract was signed in the beginning of 1990 and it was going to be released in October. 
We wanted the color to be 
lighter blue, but the makers 
couldn`t do it :)
But the budget that Nintendo gave to Game Freak was low. As Pocket Monsters was planned as a small game. But the ideas and ambitions for Pokemon grew, which put production on hold. And while the crew worked on it now and then, it was put on production in the summer of 1994. Ishihara used the content of card games to add depth to the battle system, and suggested Pokemon types and came up with Pokedex. Shigeru Miyamoto suggested two editions of the game (Red and Green). And while both games were similar, each had Pokemon not found in the other games, having players to socialize and trade.  
We wanted to show that white
outfit can look cool when 
you`re posing in a cool way :)
Ishihara founded Creatures, Inc. on 8 November 1995, which co-owned Pokemon, despite how the rights aren`t given to one company. And yes, the system crashed during production. And yes, the creators feared that nobody would buy a console that was outdated.
At it`s release, Nintendo had no high expectations to them and media ignored them. And the Japanese critics were fairly lukewarm to them. But Ishihara suggested a manga adaptation on CoroCoro Comic and Bessatsu CoroCoro Comic, released on 15 April 1996. Which centered around Mew (who was a last-minute addition to the games, added to fill the free space that was left). By September 1996, sales of Red and Green surpassed 1 million units. But the games have evolved through times, as they`ve had players of each gender and races. As of December 2023, the games has sold more than 480 million units worldwide, making it the second best-selling video game franchise, only behind Mario. As for Pokémon Go (from 2016) is the most-downloaded mobile game, with over 1 billion downloads.
 
 
 
 
 
 
 

 
 
 
 
 

 
The International Expansion of the Franchise 
 
Find one wrong in this 
picture :)
As for international expansion of Pokémon, it was thanks to
Minoru Arakawa, founder and then-president of Nintendo of America (NoA). Coming from a visit to Japan in Shoshinkai in November 1996, he played one game and thought they were appealing. But Nintendo of Japan (NoJ) had no plans to release them elsewhere. He returned to the US with cartridges, where his employees didn`t think it would work in the US. As role-playing games (RPGs) were not popular outside Japan, and American executives thought that American children wouldn`t care for them. At the time, few Japanese properties had been successful in the US and those were often Americanized (as Mighty Morphin Power Rangers). 
We`re looking for our preys :)
But the crew decided that Pokémon couldn`t succeed on cuteness alone, but also on coolness. So NoA 
redesigned the property (to graffiti style drawings), but in a way that repulsed Arakawa. And the series was now being produced in Japan. Alfred R. Kahn, CEO of US-based 4Kids Entertainment, was the one who launched the franchise in the US. And added the accent (´) over the e to assist with pronunciation and "give it flair". But despite how American kids didn`t like Pokémon, Arakawa still decided to launch it with a huge budget. However, no TV station wanted to launch it, so Kahn decided to self-finance Pokémon's costs. And they spend a fortune on the localization. 
We can`t wait to escape this
cake before they`ll eat us :)
To have it broadcast, 4Kids offered the show for free to local TV stations, in exchange of the advertising revenue.
But most broadcasters were reluctant to carry Pokémon. But with NoA's help, 4Kids succeeded to broadcast the show. Grossfeld came up with the "Gotta catch 'em all!"-catchphrase, which funny enough gained approval by Federal Communications Commission (FCC), who forbids injunctions in ads for children (e.g. "You must buy this!"). But they reasoned that catching is a part of Pokémon's play. Pokémon Red and Blue were released on 28 September 1998, when Game Boy Color was released. But Pokémon was successful quickly. A marketing tool was having Pikachu`s balloons falling from the sky in Kansas in August 1998, along with 10 skydivers who landed and raced away in yellow Pikachu-themed Volkswagen New Beetles. Hasbro's Pokémon toys had expanded production by 20 times, but demand still exceeded supply. Nintendo saw a 250% increase in profits in 1999 compared to 1998, reaching a six-year high. As Nintendo was being outsold by PlayStation. And Pokémon's popularity also sold many Game Boy`s. Scholars David Buckingham and Julian Sefton-Green went even further about how Nintendo would`ve struggled to survive without Pokémon". 4Kids, initially a little-known firm, also expanded in success and popularity. 
 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
  
 
The Premise of Pokémon TV Series (1997)
 
This is a inter-species 
marathon :)
As for the World of Pokémon, it takes place in a shared universe which humans co-exist with the monsters. The show originally followed Ash Ketchum, a cocky, spunky, but overall well-meaning kid who wants to be the best Pokémon Master (and no, he`s never aged during the seasons). Joined by his partner Pikachu and a rotating cast of human buddies, Ash travels through many regions of the Pokémon world and competing in many Pokémon-battling tournaments (the Pokémon League). His companions are the prissy Misty, the wise Brock, May, Dawn, Serena, Lillie, Goh, and others. Who are each pursuing their own goals, as becoming a top Pokémon Coordinator, a skilled Pokémon Breeder or catching Mew. Ash also forms rivalries with Gary, Paul, and Trip in League tournaments or other contests. Ash and his squad often meets the villainous Team Rocket trio, Jessie, James (who is less mean than his counterparts), and Meowth. Who always wants to steal a rare and powerful Pokémon. As for comparisons to other anime properties, the plot has similarities to Dragon Ball Z, with Goku`s journey. 
We`re frozen. Duuuh :)
But as for the creation of the show, in August 1996, Kubo thought
Shogakukan should make an anime show. Nintendo were hesitant, as the franchise had developed too much and how it would affect the future of the games. And Creatures and Game Freak were planning sequels to Red and Green and Ishihara didn`t want the show to end before the release of the new games. But Kubo promised Ishihara that the show would last a year and a half. Which was unusually long for a debuting show and needed a big investment. For Nintendo of Japan, it was the first time they licensed a series. But the entire crew had to play the game, who liked them. While there was some differences between the game and the show, the crew made both properties synergize with each others. But the crew didn't want to unfairly popularize any Pokemon and wanted Ash to start with a different Pokemon. But Norman J. Grossfeld decided that show should be Americanized. Pokémon premiered on 1 April 1997 and by November, it became the highest-rated show on TV Tokyo. It was released in the US on 7 September 1998. And by December, it became the highest-rated children's show at the weekdays. Both Warner Bros. and Saban Entertainment/Fox Family Worldwide bid for the show and Warner Bros won. The first episode was the most watched premiere in Kids' WB's history.
 
 
 
 
 
 
 
 

 



 
 
 
The Pokémons Themselves

They tried to make 
me as shiny as 
possible :)
Regarding the Pokémons themselves, they`re normally naturalistic animal-like monsters who are mostly known for their specific traits and powers. But most of them are mute (which was a deliberate choice, despite how they thought to have some of them talk), besides those who can talk through telepathy (with the exception of Meowth, who`s remarkably enough anthrophomorphic). And yes, they do evolve to a bigger version of themselves. The first games had 151 species, with new ones being put in following games. But as of February 2026, the total amount of Pokémon species are 1,025. It was Bill Giese and Sara Bush who came up with the names, by smashing two words together. Most Pokémons are based on real-life animals or mythical creatures. However, regarding the popularity of the monsters, it`s needless to say that the most popular of is Pikachu. Who`s mostly a cute, endearing and a loyal pet. And yes, he`s become an icon of his own right, also for Japanese Pop Culture. And is essentially the face of the franchise (which was a unconscious choice), for its popularity amongst school children and to both genders. As for his creation, he was first introduced in the Pokémon Red and Blue, he was created by Atsuko Nishida at the request of lead designer Ken Sugimori, who finalized his design.  
Yes, even a Pikachu
can surf. At least 
somewhat ;)
Midway through Red, Sugimori felt the game needed more "cute" Pokémon and struggled to make one. While he was inspired from mice or rabbits, Nishida instead modeled Pikachu`s after squirrels. As Nishida was obsessed with them for their "comical" movement, and how Pikachu stored electricity in cheeks was based of how squirrels store food. Tajiri chose him to be a mouse. His design in Red and Blue was pudgier, but he was changed afterwards to have a slimmer waist, straighter spine, and more defined face and neck. Which made him easier to animate. Masakazu Kubo said how Pikachu needed a warm design, color and a face that could show emotion (and that he would say his name). Series director Junichi Masuda said that Pikachu's name was the most difficult to make, to appeal to both Japanese and American audiences. It`s made of a combination of two Japanese sounds: (pika), a sparkling sound, and (chū), a mouse sound.  As for other popular Pokémons, we`ll have to mention Bulbasaur, Charmander, Squirtle, Eevee, Psyduck, Gengar, Jigglypuff, Gyarados, Arcanine, Venusaur, Mew, Charmeleon, Caterpie, Pidgeotto, Rattata, Ekans, Meowth, Koffing, Blastoise, Snorlax, Lugia, Mew, Mewtwo, Ninetales, Eevee and many more. 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
 
The Trading Cards
 
Yes, even a Pokémon 
can look like a alien :)
By discussing Pokémon, it`s impossible to not also mention their cards. But it`s remarkable that the cards also existed before the TV show. It was one of the first collectible card games made in Japan, influenced by Magic: The Gathering (the first CCG in history). First released in the US in 1993, Magic was popular in North America and Europe, but also in Asia. Ishihara helped to develop three simple card games designed by Shigesato Itoi and released through Ape, Inc. While cards have a long history in Japan, a collectible card game was a new concept there. Which is why Ishihara struggled to find distributors. But Nintendo didn`t want to make a distribution system from stratch. So Ishihara was then contacted by Satoshi Kayama, director of Media Factory. 
Yes, my crown 
is lethal :)
Who also loved card games and wanted to make them. The contract was signed at the end of 1995. And the first Pokemon card set was released on 20 October 1996. Despite being ignored by the media, the cards were successful. They games were released in the US on 9 January 1999. In the US, Pokémon cards were sold out too soon. A supply of 600 booster packs would last 24 hours. And thousands of boxes behind on orders. And they had exhausted most of the card-printing capacity of the U.S.. As for current sales (March 2025), 75 billion cards (+10.2 billion) were made and sold Worldwide, making it the best-selling card game of all time, after surpassing Yu-Gi-Oh!.
 
 
 
 
 
 
 

 
 
 
 
 
 
 
Criticism

Yes, Lapras is my (Ash) boat at
sea :) And he`s free to use  :)
However, regarding the reception of Pokémon, it has received criticism. Especially from parents and
teachers. But mostly about the cards. How the holographic cards were only found in booster packs and difficult to find. Which caused pressure from parents to buy them to their kids and deceiving kids. But also how kids took their cards to school and disrupted learning, making them forgetting their homework, As the franchise's popularity grew, children began taking their Pokémon cards to school for trading, poisoning playground friendships, missing school buses and making them forget their homework. And also causing conflicts between kids, tricking other kids into unfair deals, having teachers to arbitrate. Some parents feared that their kids would be excluded if they were denied them Pokémon products. But as a result, the cards ended up banned from school grounds in the US, Canada, Australia, New Zealand and European countries. 
Yes, even Pokémons can have
their own costumes :)
In September 1999, US-based law firm Milberg filed a lawsuit for the booster packs. The show was criticized for cheap Japanese animation and for being violent, with little educational value. And how it promoted the merchandise. 
Child psychiatrist John Lochridge cited that Pokémon's creators deliberately created a fantasy world so compelling that children would become obsessed and brainwashing them, as parents confirmed this. And yes, unfortunately the cards brought many crimes among kids, with violence, stabbings, burglaries, robberies and shoplifting. As the prices were too high. But despite this, there were many positive effects of Pokémon. As it made children reading, memorize, calculate, and plan out a strategy. And having socialization and stressing negotiating skills. And how the show taught children traditional Japanese values, as responsibility, empathy, cooperation, obedience, respect for elders, humility. 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
Franchise
 
I (Pikachu) wanted to fill the
space in the middle :)
Due to it`s popularity, it wasn`t strange that
Pokémon became a huge franchise. The seasons of the series has evolved into different entities of the World. But in 2023, the show was rebooted with Pokémon Horizons: The Series. 
Which follows Liko, a girl with a mysterious pendant, and Roy, a boy with an ancient Poké Ball, joining the Rising Volt Tacklers, which are adventurers traveling the World. But Pokémon had many variety shows in Japan. As Pocket Monsters Encore (1999 - 2002), Weekly Pokémon Broadcasting Station (2002 - 2004), Pokémon Sunday (2004 - 2010), Pokémon Smash! (2010 - 2013), Pokémon Get TV (2013 - 2015), Meet Up at the Pokémon House? (2015 - 2022) and Poké Dok (2022). But Pokémon has also had many movies, which each introduced a new Pokémon. In 1998, Pokémon The First Movie: Mewtwo Strikes Back was released. The following year had Pokémon the Movie 2000 - The Power of One. The Millenium saw the release of Pokémon 3: The Movie - Spell of the Unown. Also in 2000, a TV Special named Mewtwo Returns was released. In 2001, Pokémon 4Ever: Celebi - Voice of the Forest came out. Pokémon Heroes: Latios and Latias was released in 2002. Jirachi, Wish Maker came in 2003. In 2004, Destiny Deoxys was released. Lucario and the Mystery of Mew came in 2005. Both Pokémon Ranger and the Temple of the Sea and the TV special Pokémon: The Mastermind of Mirage Pokémon were released in 2006. The Rise of Darkrai came out the following year. Giratina & the Sky Warrior saw the light of the day in 2008.  
I`m a female hologram, to 
make you guys swoon :)
Arceus and the Jewel of Life was released in 2009. Zoroark: Master of Illusions
came the year later. White - Victini and Zekrom and Black - Victini and Reshiram were both released in 2011. Kyurem vs. the Sword of Justice came out the following year. Genesect and the Legend Awakened was released in 2013. Diancie and the Cocoon of Destruction came out the year later. Hoopa and the Clash of Ages was released in 2015. Volcanion and the Mechanical Marvel came out the year later. I Choose You!, released in 2017 (an alternate retelling of the first season of the show). In 2018, The Power of Us was released. Mewtwo Strikes Back: Evolution was released the following year (the first Pokémon property in CGI). And afterwards, Secrets of the Jungle was released. However, most of the movies were preceeded by shorts. Pikachu's Vacation, Christmas Night and Kanga Games came out in 1998. Pikachu's Rescue Adventure, Winter Games and Stantler's Little Helpers were released the following year. Pikachu & Pichu, Delibird's Dilemma and Snorlax Snowman came at the rise of the Millenium. Pikachu's PikaBoo was released in 2001. 
No, I wasn`t trying to hit 
somebody. I was just... trying
to pet somebody :)
Camp Pikachu came the following year and Gotta Dance! was
released in 2003. 
Pikachu's Summer Festival came in 2004. Pokémon 3D Adventure: Find Mew! and Pikachu's Ghost Carnival were both released the following year. And both Pokémon 4D: Pikachu's Ocean Adventure and Pikachu's Island Adventure came in 2006. Pikachu's Exploration Club were released in 2007. Pikachu's Ice Adventure came in 2008. Pikachu's Sparkle Search! was released in 2009. And Pikachu's Strange Wonder Adventure came out in 2010. Pikachu's Summer Bridge Story was released the following year. Sing Meloetta: Search for the Rinka Berries and Meloetta's Moonlight Serenade came both in 2012. Eevee & Friends was released out in 2013. Pikachu, What's This Key? came out the following year. Pikachu and the Pokémon Music Squad was released in 2015. But regarding all the movies, the most high-profile of them was Pokémon Detective Pikachu. Released in 2019, it`s particuarly distinctive in the canon. For being an American property, but for also being part live action and part animation. With Ryan Reynolds as the voice of Pikachu and Justice Smith playing his human counterpart. And being kind of a Pokémon version of Who Framed Roger Rabbit?. It was a huge hit critically and commercially, grossing $144,174,568 Domestically and $450,063,166 Worldwide.
 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
 
Epilogue
 
Yes, my car is electric because
I`m Pikachu. Duuuh :)
At the end, Pokémon is one of the World`s most popular and ongoing franchises. It`s a cherished and nostalgic memory for kids or teenagers who grew up with it. And some genuinely loves it for what it is. And others hates it and thinks that it`s been overexposed. But hey, there`s always naysayers. And despite how the craze has settled down, the franchise will still always go on and constantly evolving. As for my own relationship to Pokémon, the truth is that I watched it when I was in Latin America in 1999. But frankly, I never expected it to come to Norway the year later on, as many anime franchises never came to Norway at the time. 
These are my stages in life :)
And when it came the following year, it was a huge craze. Influencing many kids and young teenagers, especially with the cards. But as for my own personal experience with the show itself, I remember watching it and yes, enjoying some episodes. But never going completely gaga for it. But later on, I`ve rediscovered it and actually managed to enjoy them more and appreciate it`s strengths. While that being said, since this entry was meant to synergize it`s 30th Anniversary, there`s nothing else to wish Pokémon Happy 30th Anniversary and may you continue to have many more.
 
 
 
 
 
 
Since we`re babies, we`re instructed to be happy :)





References:
Time Special Edition Pokémon 

fredag 30. januar 2026

"Balto" - The Steven Spielberg-Produced Canine Amblin Animated Feature Based on a True Story

Hi folks! Welcome to my My Own Personal Nerdy Disney and Animation Scrutinizing Analysis blog. A blog where I'm analyzing several Disney films, Disney or Animation in general! These entries are just meant to be my analyses. Not reviews or statements. Just fun analyses! Though I'll make some personal remarks now and then, the content of these entries are meant to be depicted objectively. They're made for entertainment purpose only and the pictures/clips are copyright Disney or other companies. 

Make sure to leave a comment if you like this site! And if there's something you think could be improved, please let me know. But in a constructive way, please. And just a note; I'm not a Native English writer, so my incorrect grammar may be notable.

And finally; If you haven't seen the films, beware of spoilers! And the funny lines aren't meant to be nothing than funny. So I hope you won't find them offensive. If so, I apologize

 
 
 
 
Don`t blame me (Balto) for having my head bigger than yours :) Blame the animator :)

 
 
 
Jenna and Rosie are having a
girl talk, so that`s why they`re
excluding me (Balto)
The year of 1995 was essentially an important year for animation. Regardless of how it was a good year for animation, it was the year where animation was starting to change. In the fall of 1995, Pixar had released their very first CGI feature ever made, Toy Story. Who was a Blockbuster success and saw the rise of CGI and the fall of Hand Drawn animation. But regardless of the important position of Toy Story, the truth is that the rise of CGI happened gradually. As it didn`t happen immediately. But 1995 was also a turning point for the Disney Renaissance. With the release of the anticipated, but also highly controversial Pocahontas. While it was on paper a success, it was still a victim of various criticisms. And was the turning point of the Renaissance. 
We`re not taking much space :)
While of course there are many different opinions about if the Renaissance actually ended with Pocahontas, at least it was a small decline. As it had it`s own small setback and the following releases were declining. However, Full-Length Animation was still synonymous with the Disney Renaissance formula at the time: An outcast loner, animal sidekicks, a villain, musical numbers, ect. And while Toy Story was a small departure from it, it wasn`t perhaps such a radical change from it, overall. But despite of Toy Story, most studios who were trying to get into animation were trying to copy the Renaissance formula. But if we`re going to summarize a movie that felt like something that was in between, then it was none other than Balto. 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
 
 
General Information About Balto 

Released December 22d in 1995, Balto was a little movie that was released with little fanfare. It was directed by Simon Wells (An American Tail: Fievel Goes West, We`re Back! A Dinosaur`s Story, The Prince of Egypt), produced by Amblin Entertainment, and distributed by Universal Pictures. It was the third and final film produced by Steven Spielberg's Amblimation animation studio, before it closed in 1997. Starring Kevin Bacon, Bridget Fonda, Phil Collins (yes, believe it or not), Bob Hoskins, Jim Cummings and Miriam Margoyles. Steve Winwood sang the end credits song Reach for the Lights. James Horner was the composer. Spielberg was the executive producer, as was Steve Hickner (Egypt). 
Hans Bacher (Mulan) was the production designer. Rodolphe Guenoden, Fabio Lignini, William Salazar (all from DreamWorks), Harald Siepermann (Brother Bear) and Dick Zondag (Dinosaur) were the production designers and supervising animators. Also among the animators Jeffrey J. Varab (Mulan), Oskar Urretabizkaia (Hercules) and Rüne Bennicke (Brother Bear). Dave Webster (Space Jam) was a key assistant. As for the reception of Balto, it was a commercial failure theatrically, grossing $11,349,090 Worldwide. However, it was much more successful on video sales. And the critical reception seemed to be overall mixed. However, as for the final reception of Balto, the truth is that it`s not regarded as a milestone in animation. But it still has it fans, having a 7.1. rating on Imdb, 70% on Popcornmeter and 81% on Google. 
 
 
 

 
 
 
 
 
 
 

 
 
 
 
 
 
 
 
 
The Disney Elements of Balto
 
I wanted to show that you can
look mean with your tongue 
out :)
In many ways, Balto is both similar and a departure to the Disney Renaissance Formula. It`s similar in that regard by having an animal cast (despite how it wasn`t a Renaissance component, it`s still something synonymous with Disney), an outcast hero, comical sidekicks, a love interest and a villain. And most of the characters have Disney-esques designs. However, it`s still a departure for not being a musical and having no songs whatsoever (with the exception of the end credit song). Which makes it certainly a departure, as the norm for the Disney Renaissance and animated movies was being a musical. But it certainly makes it interesting for that reason. But as for other comparisons to the Disney Renaissance, the characters comes across as stock characters who resembles their Disney counterparts. 
I`m floating in air :)

Balto himself comes across as a canine Aladdin. While Stelle is a canine Gaston (and even acts like Gaston towards Jenna). The Three dogs could've easily been the hyenas from The Lion King, while the female dogs hearkens back the thoughts to the female dogs in Oliver & Company. The bear is reminiscent to the one in The Fox and the Hound. But in true Disney Renaissance fashion, Balto happens to be an outcast and of course the pure underdog that becomes the hero who saves the day. Despite how it (remarkably enough) doesn`t even have a showdown between the hero and the villain at the end. And nor does the villain get killed or defeated. However, what makes Balto remarkable is how it both begins and end with a live action framing device. Which makes it distinctive from many animated movies.
 
 
 
 
 
 
 
 
 



 
 
 
 
 
 
The Positive and Negative Parts of Balto  
 
Yes, we`re shaking from the 
cold :) Belive it or not.
However, to summarize the positive sides of Balto, the characterizations are awfully good. Balto comes across as a likable hero. Rosie is essentially a very endearing child character (and not as annoying as child characters can be). Steele is an effective enough villain. And his three sidekicks, Nikki, Kaltag, and Star, are very fun on their own right. And while Boris may not be unforgettable, he`s still engaging on his own right. The two polar bears, Muk and Luk, may be annoying, but they do have their good moments, all in all. The weak link is overall Jenna, who comes across as rather bland and dull as a whole. Despite how she is a dignified and honorable character and is a proactive and heroic love interest. 
Yes, I`m stuck on the ice :)
Otherwise, while the animation in Balto may not be stellar (sorry to say), it`s still not completely underwhelming, either. The story is engaging enough, as are the scenery and the Disneyesque elements. And frankly, the score is overall good enough. However, if there`s a downside to Balto is essentially that it`s written for mostly a children`s audience in mind. As opposed to an all mind audience. Cause yes, some of the comedy is juvenile. And that the narrative is kinda cluttered and jumpy. But overall, Balto does succeed well with what it does right (and yes, it has even a contrived, but mandatorty nod to E.T).
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 
The Historical Source Material
 
By analyzing Balto, it`s impossible to not exclude the fact that it comes from a source material that is based on historical facts. But frankly, Balto is based on the myth of the story rather than what actually happened. Instead of being the leader of the first and only team, Balto (1919 - 1933) was a part of the penultimate team led by the dog Fox. Left by famous musher Leonhard Seppala and driven by Gunnar Kaasen. They became the last team to carry the medicine to Nome. The longest and most hazardous distance was traveled by the last team, led by Togo (1913 - 1929). However, there are still some disagreement about if Balto truly led the team. As no record exists of Seppala having used him as a leader in races before 1925, and Seppala himself said Balto "was never in a winning team".  
But the reason why Balto got all the fame was how he was the lead dog of his team and delivered the medicine (as he became a celebrity and even got a film contract). Making him the visible "finisher" for the press, while Togo was excluded from the press. In that regard, it makes it comparable to the likes of Pocahontas and the following Anastasia. And yes, Balto faced criticism of it, despite how it wasn`t huge. But unlike Pocahontas, it would be fair to say that Balto wasn`t particularly marked for that backlash. Mainly because Balto was perceived as being a better movie as a whole. But yes, Wells felt badly for the families who felt they were excluded. As for other inaccuracies, Balto was a black and white Siberian Husky, instead of a wolf-dog. Born in a kennel owned by Seppala, who raised and trained him. And the medicine Dr. Curtis Welch had expired and it was shipped from Anchorage. And none of the mushers were knocked unconscious. 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
 
Behind the Scenes Information

These are the stages of wolf
surgery :)
The idea for
Balto came from
screenwriter Elana Lesser having heard the story from her grandfather as a kid. And as an adult thought it would be a good animated and live-action film. When she and her husband, fellow screenwriter Cliff Ruby, pitched a screenplay to Amblin Entertainment and it was given to Wells, he pursued Steven Spielberg to make it. Spielberg saw the potential, but was concerned that such a film wouldn`t be colorful enough for it`s setting. But Wells showed him some color studies by Hans Bacher that convinced him. Balto was officially put into production in March 1993, under the working title Snowballs. 
Yes, I (Balto) tricked you to 
think that this part was 
romantic :)
The crew took trips to Finland to study dog sledding and actually ventured on them. And yes, it was so cold that the cameras froze. Balto was made for a modest budget, so it prevented many things. So the effects animators had to choose either footprints or shadows. Principal animation lasted from 1993 to 1994. The ink-and-paint work was the first time use of the 2D animation software program Toonz, which was still in development and needing help. Additional animation was made by the Danish studio A. Film Production. Wells said the casting process was easy. The characters were designed before the voices were cast, so they could looked at the sketches before recording session, in order to get a sense of the characters they were portraying. Kevin Anderson was cast as Balto and had finished his work and the animation was done. But late into production, Universal Pictures wanted a bigger name. But Kevin Bacon had to match Balto's mouth movement.  
Yes, even a polar bear can be
a little chubby :)
Something that was hard for Bacon, as they played the lines the way Anderson said it in his head, right before he said his line. 
Brendan Fraser, who was filming Airheads (1994), was originally cast as Steele. As Wells had envisioned Steele as a school quarterback jock. And they did a recording session with him that was terrific. But Spielberg wanted a clearer sense of Steele's evil, so Fraser was replaced by Jim Cummings. Who was officially cast in January 1995. Despite how Spielberg was too busy with Schindler's List to see Fraser's sessions, he wanted to direct Cummings personally, and finish his work in one day. Bridget Fonda was offered the role of Jenna via phone and got to see rough cut of the movie on tape.  
No, a female dog can`t be
a part of this sled. Right, 
Sinbad? :)
Bob Hopkins made Boris more emotional and effusive than he originally was. But he struggled with Boris's accent. Phil Collins had never voiced a character and wanted the part of Muk and Luk. Jack Angel, Danny Mann and Robbie Rist were flown to London to record as Nikki, Kaltag and Star together. And despite how they didn`t interact with Spielberg, he flew the actors out again from London. The live action parts were filmed on-location in Central Park in late 1994, among two days. Closing down the area was hard, for uncooperative locals. Originally the end credits song was co-written by Neil Diamond and Carole Bayer-Sager, but it was never made. 
Yes, I`m (Muk) are planning 
how to eat ya :)
The crew didn`t have any reference for the ice cavern, so they had to make some license. And it was a challenge to supervise a character who had actually lived. Audrey Hepburn was the reference for Jenna. The origins of the White Wolf was consciously kept as a mystery. It took three years to make the movie. To make Balto a half dog and half wolf was a deliberate choice, to give him an arc and to stress the theme of compassion. The score was recorded on Abbey Road Studios. Because Horner worked in California, and Amblimation was in London, he sent his score as the orchestral finished product. And the story was simplified along the way, as were the amount of characters.
 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
Cheapuels
 
Don`t be fooled, I`m usually
not a chill dog :)
Since 
Balto became a hit on Home Video, it wasn`t strange that it 
was given sequels. But since the norm at the time was to follow Disney`s cheapquel mode, such was the case with the sequels of Balto. But at least it was given two of them. The first sequel was Balto II: Wolf Quest, released in 2002. Just as with some Disney cheapquels, it gave Balto a daughter, Aleu. Who just like a her father, has wolf features. But after getting rejected by buyers for her wolf features, Aleu runs aways. But both Balto and Aleu finds a herd of wolves, where Aleu finds her true herd. And yes, it was successful. The tighter budget and scheduling conflicts prevented the original actors from reprising their roles. They were replaced by Maurice LaMarche, Charles Fleischer and Jodi Benson. 
Even a female goose can have
bangs :)
The second cheapquel, Balto III: Wings of Change, was made in 2004, but released the following year. Which also centers around a pup of Balto, Kodi (Sean Astin, The Lord of the Rings), who works for the US Mail. Balto is intrigued by the new bi-plane that has arrived in Nome. He wishes to fly. When the bush plane pilot, Duke, offers to take the place of the mail-dogs, Kodi and his friends are worried that they could lose their jobs. But it becomes a race between the plane and the dog sled. And when the plane crashes, it`s Balto and Kodi who must save the day. The third cheapquel was moderately successful. But it`s very remarkable how unlike the first Balto, the cheapquels actually has a couple of songs. But Wells himself has stated that he havent`s seen the cheapquels, for his love to the first films. But how his daughters watched Wolf Quest as kids and loved it. 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
Epilogue 
 
Two of us are on the top of the
food chain :)
At the end, Balto is a respectful and honorable entry into the World of animation. And frankly deserves credit for what it does right. As for my personal experience with Balto, the truth is that it`s a movie that I saw theatrically in my childhood when I was twelve years old. The movie was released theatrically in early 1997 for some reason (yes, believe it or not). But frankly, while I liked the movie, the truth is that I was never crazy about it. And found it engaging and evocative, but not particularly outstanding and memorable. And frankly, that`s the same impression that I`m stuck with today. Sure, nostalgia plays a huge part on my view of Balto. But frankly, it`s a movie that is just fine and good, but not particularly a great one. 
I (Balto) have seen The Lion
King
 too many times, so I`m
trying to copy Simba :)
Nor was it a movie that I neither owned or watched a lot growing up (in fact, I only saw it twice growing up). Until I bought the DVD as a young adult and saw it again in my adult years. But still, Balto deserves credit for what it does right. But since it`s essentially a Hand Drawn Animated feature that`s good, it does deserve credit for that reason. At the end, considering that this entry was meant to synergize with it`s belated 30th Anniversary (yes, it`s hard to believe that it`s been that long since it was released, despite how it was released overseas in 1996), there`s nothing left than to wish Balto Happy 30th Anniversary and may you continue to have many more.






a
Jenna and Rosie were exhausted by the trip. But that`s what happens when you`re in charge with me (Balto), lol :)




 
 
References:
Balto DVD 
The Making of Balto BBC 
https://www.youtube.com/watch?v=fM8fYLVvEyE (JIM CUMMINGS Shares the Nerves Working With Steven Spielberg on Balto)